![]() ![]() One Export, UX Improvements, better tool grouping Faster depth maps calculation Ribbon 2. version comes with major UI Improvements, as well. New border decimation setting in Simplify Tool Option to keep border intact on simplification (keep original number of vertices along the borders, or make new simplified border) Ribbon 2.0 Other than that RC 1.2. Misalignment Detection ToolĪ new option within the Inspect tool that can visually highlight camera misalignments. Cut by BoxĪllows to remove triangles inside/outside box or slice. Cross SectionsĬross sections are mainly used within GIS workflows – they basically provide you with multiple profiles of an area along a specified plane – these can then be exported as shapefile/dxf format. Giving a visual representation of how the land is falling and where the high and low points are – useful for topographical surveys and engineering workflows. In this course from the Capturing Reality team, we dive into the new Realit圜apture 1.2.2 release to explore new features and enhancements of existing f. ContoursĪbility to display contours(isolines) to visualize the height profile of the displayed orthographic projection – users are able to set the min and max altitude and contour intervals. Select a region, specify the base plane type and measure cut and fill volumes – useful for topographical surveys, identifying how much groundwork needed to level an area, as well as stockpile measurements. Profile Measurementsĭefinition and elevation profile display of a drawn polyline/shape, identity of high and low points within the selected area. Orthomosaic EditingĪllows to select a region and specify which cameras should be used for the orthomosaic generation – to fix possible visual issues, remove cameras that captured a moving car/person you don’t want in the orthomosaic. Option to create an ortho projection rendered from images rather than textured/colorized mesh. An extended console view with a command line and new command line commands.Realit圜apture to Unreal Engine Optimizations.Under-the-hood improvements for easier cloud deployment.Automated workflow for transferring large datasets from RC to UE5. ![]() Export to Sketchfab at no additional cost using PPI license (limitation 300k polygons and 1 x 4k texture).Work effectively and isolate and calculate volumes and areas, view contours and create elevation profiles, calculate and export contour lines and cross sections, enable slope shading in terrain etc. Also, some new troubleshooting tools are detecting misaligned cameras, visually seeing camera position uncertainties and controlling LODs (level of details). It’s a step-by-step walkthrough of the calculation process, while being able to refine and troubleshoot within each step. The new UserInterface UI enhances the functionality by switching to ribbon based navigation corresponding to the context of your active window - 2D, 3D, Help, etc. In Tarasque processes have been optimized for faster calculations - more specifically for depth maps. ![]()
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